Horizons: Empire of Istaria - Artifact Entertainment
Mike Kime - World Developer

My responsibilities included concepting, modeling (and texturing where necessary) world buildings and objects.
I worked with a large world development team under an art director

Note: All images contain work by myself, but many are in part to other developers, which may include concepts and textures

 
Satyr Selection Screen
Dragon Caves
Undead Wall - Concept and execution